Friday, April 26, 2013

A Stereoscopic Review of Cellfactor Revolution


Hello Guys and welcome to a Stereoscopic Review of Cellfactor Revolution.

A rather unique game developed by Immersion Games and Timeline Interactive off a technical demo
showcasing their Reality Game Engine  which is currently owned by Epic Games along with showing
off the AGEIA PhysX Engine, before it was acquired by Nvidia. So certainly an old game, but one
worthy of mention.

Starting off, the entire menu is in 2D, which makes it easy to navigate through compared to other
games that displace their menu elements in very unappealing ways. After loading up a quick
death-match, I immediately get the sense that this is going to be a very high rating game. Everything
appears to display correctly in 3D space, including shadows.

I could only find a few flaws with the 3D in this game, the first and most noticeable is the gun and
hand models are placed uncomfortably close to your perspective, I found myself able to ignore this
issue, but if you find this rather unbearable to play with, you can always switch to 3rd person view.

The 2nd thing I've found unsettling about this game is the warping effect when using telekinesis, which comes out as an expanding square pulsing from your hand that warps the image in front of you. This effect appears quite naturally in 2D, however it could be a bit of a nuisance in 3D. But again, this too, can be  minimized by switching to 3rd person perspective.

Performance in this game can also vary, depending on your system setup. Because this game was programed to take advantage of an Ageia PhysX card, you may get a lot of LAG when the debris is flying, if you don't have  one of these cards, or a High-End CPU. It is also recommended that you keep "Per-Pixel Motion Blur" off for the best performance.

Altogether, I give this game a GOOD rating, due to it's nearly perfect appearance in stereoscope, but the few flaws it does have are easily minimized using various toggles naturally provided within the game's settings.

Thanks for reading, if you have any questions, comments or suggestions for the next game I should review. Be sure to leave them in the comments below, and if you wish to get updates on other games that are Stereo-friendly, please subscribe. And until next time, stay groovy, stay crazy, happy gaming.

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